Apr. 29th, 2017

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The world of Max Gladstone's Craft Sequence fantasy novels is a unique one, where black magic, religion and law are intertwined, and the practices of both faith and Craft rely on a structure of legal contracts that bind both human and divine energies. There are real gods (though not so many as there once were, since the God Wars) whose obligations to and receipt of devotion from followers are bound by contracts, contracts to grant power in return for worship. Craftsmen and Craftswomen are magician-lawyers who use their own human energies to work magic, and who are called on to execute, negotiate, record, oversee, and when necessary litigate contract issues involving both humans and gods. Using the language of law, with its complexity and precision, to describe and constrain transactions of magical and divine power reminded me of Diane Duane's Young Wizards books, where a kind of symbolic mathematics is used in much the same way.

Three Parts Dead is the first novel written in the universe of the Craft, but not the first chronologically. However, Gladstone informs his readers that the novels can all stand alone - and the fact that he has built such a following of fans while writing the books out of chronological order supports this - so I'm exploring the series in publication order.

Just as Gladstone's Craft universe is a unique blend of magic and law, Three Parts Dead is a fusion of fantasy and the kind of legal thriller one expects from a John Grisham. Criminal investigation, interrogation of witnesses, following up on clues, and courtroom strategies mingle with magicians, gargoyles, vampires and gods.

Kirkus Reviews summarised the basic premise of the novel more succinctly than I could: "The God Kos has died in the city Alt Coulumb, and the international necromantic firm of Kelethres, Albrecht and Ao has been tasked by the Church to resurrect the god before panic and chaos causes the city to inevitably collapse upon itself. First-year associate Craftswoman Tara Abernathy and her senior-partner boss, Elayne Kevarian, travel to Alt Coulumb to bring the god back to life only to find out that Kos was, in fact, murdered. Tara leads the murder investigation, aided by Abelard, a chain-smoking priest, and his friend Cat, a junkie-cum-policewoman. As the trio navigates the ups and downs of Alt Coulumb, they are immersed in its history, politics and religious system." (https://www.kirkusreviews.com/features/max-gladstones-delightfully-misleading-three-parts/)

Gladstone's prose sings, carrying the reader deep into his world of gods and Craft. His characters are for the most part strongly realised and well-developed - though the villain of the piece came across as a bit too much of a mustache-twirling megalomanic. The plot is wonderfully twisted, with unexpected turns and sudden reversals and all the trappings of a superior suspense thriller. And the conclusion is quite satisfying. I'm looking forward to further exploration of the Craft Sequence.

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